The Project
Create new design for existing Coral exclusive game, The Rewards Grabber and update the look and feel to match the latest Coral branding.
Re-design the new Grabber Machine and create assets that will support all offline and online communication.
Oversee all design projects, to ensure high quality and brand consistency.
The Team
Behind
the Project-
Alex Hazel
Creative Director
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Max Keily
Design Lead
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Sam Steele
Copywriter
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George Kefalas
Senior Designer
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Hakan Sertagac
Senior Designer
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David Zeitlin
3D Artist
Creating a 3D Grabber that can be easily scaled and adapted for different uses without losing quality. Whether displayed on a giant billboard or a small smartphone screen, maintain impact and clarity. Creating Bubbles that can hold any other asset helping in future projects and designs.